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1Christ Pheros God Slayer Empty Christ Pheros God Slayer Tue Dec 30, 2014 6:35 pm

Christ Pheros

Christ Pheros

 Christ Pheros God Slayer Rin_okumura_render_by_shriox-d5po8ng
   __________________________________________________
   "My waves will smother your hopes and dreams fool."
   

Name(s):  Christ Pheros
Nickname(s): The Black Water God
Age: 20
Sex: Male
Birthday:12/25/x761
Sexuality: straight
Class: Cleric
Alignment: Chaotic Evil
Rank: D-class
Guild: Phantom Lord
Guild Tattoo: Black, on right Side of his Neck
Face Claim: Rin okumura

II. APPEARANCE

Height: 5'8
Weight: 139 lbs
Hair: Black
Eyes: blue
General Appearance:  Christ had messy black hair that hangs down in front of his pale blue eyes. His teeth look somewhat fang like, and his ears have a slight point to them. he is of average height, though shorter than his twin brother and has an average build to him, with a semi athletic muscle tone.
Extra: A tattoo of a tail that wraps from just above the back of his waist to the middle of his chest

III. PERSONALITY

Personality: Christ's personality is not too vibrant. He does not speak much, but is usually deep in thought. He has an in explainable hatred of Light Guilds that helps drive him to destroy them. He does not always attack before he finds out what he is gong against, and is not completely opposed to friends, most people just make him overly annoyed to an extent he wishes to kill them. He does not always act on this though.
Likes: the heat
fighting
Beaches
the feeling of sand between his fingers and toes
tearing people down
People obeying him
Dislikes: losing
People disobeying him
being made fun of
light guilds

Motivations: He has this strange and unhalting desire to kill and take over all of the guilds and their masters, as well as the magic counsel themselves.
Fears: He has few fears, but being a failure is his strongest one. He never wants to see himself fail
Positive Traits:

  • Zealot (+4): This person has trained themselves to wield a specific type of weapon. (Bastard Sword)

  • Fortitude (+3): You are tougher than normal. You can take more hits than the regular Joe.

  • Regeneration (+4): You heal very fast inside and outside of combat. Small cuts that go up to one inch deep are healed in the next post.

  • Swift (+3): You are fleet of foot. When running, you move three times your normal speed.


Negative Traits:

  • Ambitious (-1): You crave power. Money is nice, but being in charge of other people is your favorite thing. You are likely to be brought down by attempting a risky grab for power and failing. Even when deals are risky you will give in and agree most of times.

  • Aloof (-1) : You can't act nice to people and you can't make friends easily.

  • Cruel (-1): You have a sadistic streak that causes you to perform acts of cruelty for no good reason. Of course, this doesn't endear you to others. Most times you are prudent enough to carry out your cruelties on those under your thumb, rather than those you see as equals. However, you carry a constant social stigma, as rumors have their way of getting around.

  • Rightous (-1) Your beliefs guide you so strongly that you are willing to kill an entire village that's harboring a thief, if it kills the thief too.

  • Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing themselves to the limit at every available opportunity.

  • Derangement/Insanity: Due to circumstances beyond your control, you are permanently insane. You may have a congenital brain disorder, or perhaps you saw something mortals were never intended to lay eyes upon, and it drove you mad. Choose a Derangement/Insanity for your character from the lists below. Though the list is by no means exhaustive, the following options are ones that have been presented in game terms and that have definable--and most times numerical--penalties.
         (-3) Motor Tension: Jitteriness, aches, twitches, restlessness, easily startled, easily fatigued, and so on. All attacks and all things involving strength, reflexes and dexterity take a penalty.

       (-3) Obsessions: The character cannot help thinking about an idea, image, or impulse incessantly, often involving violence and self-doubt. These ideas are frequently repugnant to the character, but they are so strong that during times of stress (such as combat) she may be unable to concentrate on anything else, even if doing so is necessary for her survival.
    (Water)

  • Harbinger of Ill Omen (-1): You seem to be cursed to forever bump into a specific person, time and time again. Each time you do, something bad happens not long afterward. This person in no way does this purposefully, it just happens with alarming frequency.

  • Bad Reputation (-1): You have a reputation that angers or frightens people. Examples include being unlucky, petty, or cruel. The rep may or may not be accurate, but in either case, word travels faster than you do.




IV. MAGIC

Magic: Water God Slayer
Caster or Holder:  Caster
Description: Water God Slayer is an ancient art of magic that allows the caster to take on the abilities of a god, utilizing the powers of the sea. Water god slayer magic allowed for multiple types of effects; offensive, defensive, and healing. The wiater produced by the caster are black in color, signifying its different than other water based magics. The caster is also able to "eat" the water around her, revitalising the caster and increasing strength.
Strengths: This magic is highly versatile, giving the caster a wide variety of options at her disposal. Being water, it has a great advantage over fire, being able to blow it out with great ease. Likewise, Water God Slayer magic allows the caster to eat even the breathe attack of a similar dragon slayer, but not the other way around.
Weaknesses: Being water, it has a hard time with air based magics, both being flowing elements. Likewise with ice, being able to be frozen easily. Opposite the strength of consuming water created by a similar Dragon Slayer, the waters of a Devil Slayer cannot be consumed and would harm the user greatly should she attempt it.

V. HISTORY

History: Christ was one half of a pair of supposed twins born from the loins of a high demon, as they were both born with pointed ears and when they had grown in, fangs. Christ was bestowed with the power of God Slayer at a young age, how old he was he does not exactly remember. He and his Twin brother were raised in a somewhat normal fashion. They had parent that supposedly loved them, and gave them the world. To Christ and his twin though the did not feel like their real parents, everything about them felt like they were just strangers who found the two of them a birth and decided to keep the babies. The twins never truly felt at home. At a young age Christ felt a dark presence all about him, and a strong hatred of those who followed the light.

While Christ was gifted with the power of the god slayer magic, his brother was simply a Water wizard which worked perfectly for the two of them growing up. Christ would feed on the Water made by his brother in fights and Christ would make sure nothing bad ever happened to his twin brother. The two of them were inseparable from one another, that was until later. Christ and his brother got strong together quickly both of them learning off of one another. They worked together in a kind of symbiotic relationship. Christ's twin was the only person that he felt comfortable being around without wanting to kill them.

When the demon twins were still young around 11, or 12 they decided to run away in the night. Just before they left their home for good, Christ stole his fathers Bastard sword he kept above the wood burning fireplace. Christ had always had an eye for the hand and a half two edged blade that he had dubbed early in life as the Gods Bane Blade. they had escaped the night that he took the Bods Bane Blade and never looked back to their childhood home again. the two of them traveled for years before one unlucky night would fall on them. the two of them had been traversing a mountainside then there was a rumble. To their dismay there was a rock slide and both brothers had been knocked out and separated. When Christ awoke he was submerged underwater, he drank from its waves and swam to the surface. He looked around the rest of the cliff face, and could not find his brother anywhere. He searched for him for years. Finally he returned to his goal, to destroy the guilds of light and the magic counsel and find his brother. He eventually joined the dark guild of Phantom Lord to accomplish this goal.



Last edited by Christ Pheros on Fri Jan 02, 2015 11:00 am; edited 5 times in total

2Christ Pheros God Slayer Empty Re: Christ Pheros God Slayer Tue Dec 30, 2014 10:11 pm

Ardere Kasai

Ardere Kasai
Heyo

-First off you didn't write a personality.

-Secondly Raven Tail already has a god slayer.

3Christ Pheros God Slayer Empty Re: Christ Pheros God Slayer Thu Jan 01, 2015 8:55 pm

Christ Pheros

Christ Pheros
Added and fixed

4Christ Pheros God Slayer Empty Re: Christ Pheros God Slayer Thu Jan 01, 2015 10:01 pm

Ardere Kasai

Ardere Kasai
Sand god slayer is not open, and neither is Earth, but Iron is if you are interested.

(I told you this in our pm :P)

5Christ Pheros God Slayer Empty Re: Christ Pheros God Slayer Fri Jan 02, 2015 10:55 am

Christ Pheros

Christ Pheros
Sorry, adjusted for Water Slayer sir. I don't feel Iron suits him.

6Christ Pheros God Slayer Empty Re: Christ Pheros God Slayer Fri Jan 02, 2015 12:41 pm

Ardere Kasai

Ardere Kasai
Approved. Feel free to rp, but dont make your spells until we get the description to you.

7Christ Pheros God Slayer Empty Re: Christ Pheros God Slayer Sun Jan 04, 2015 2:01 pm

Ardere Kasai

Ardere Kasai
Sorry but I'll get your water to you tonight, didnt mean to hold you up. Staff has been hectic.

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