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1Inaho [Done] Empty Inaho [Done] Sat Dec 13, 2014 8:00 pm

Inaho

Inaho

   Inaho [Done] Zmg8vit
   Inaho [Done] G5kYwBl
   __________________________________________________
   "Everything has a purpose"
   

Name(s): Inaho
Nickname(s): Ino
Age: 19
Sex: Male
Birthday: 01/01/X762
Sexuality: Straight
Class: Cleric
Alignment: Neutral Good
Rank: D-Class
Guild: Sabertooth
Guild Tattoo: Right side of the chest
Face Claim: Inaho Kaizuka- Aldnoah Zero

II. APPEARANCE

Height: 5 feet 9 inches
Weight: 140 lbs
Hair: Dark-Brown
Eyes: Brown
General Appearance: Inaho is a mesomorph with a round face, even rounder ears, pointy nose, thin eyebrows, and wavy brown hair that stops just below his earlobe. He is perfectly proportioned with a beach body and tanned skin. Inaho is a decently fit man with great biceps and triceps, remarkable shoulders and forearms, and a visible six-pack over his stomach. His attire is pretty plan with a black muscle shirt overlapped with a grey sleeve shirt, and brown jacket. Additionally, his upper body is topped with an outstanding green scarf. His lower body simply consists of black pants and brown running shoes. He also tends to wear black gloves with finger holes for his magic.
Extra: Inaho has a scar that runs from just below his left shoulder to his belly button. This signifies a sword slash he survived from ten years ago.

III. PERSONALITY

Personality: Inaho is a brutally honest, selfish man. His selfishness promotes the life concept known as the "greater good" which defines any action made to improve society, itself, despite how morally wrong the action may be. Inaho is brutally honest in a sense that he will be truthful with anyone about anything despite how much it may offend them. The exception to this is if Inaho knows that person will threaten him if they receive insulting facts. Inaho is also stubborn, and does most things his way. He does not care about the security of other people unless they prove themselves impressive in his eyes. Finally, to conclude his dark side, Inaho will only speak when he has to. He prefers to be silent and allow his actions to speak more about him than his actual voice. Should he actually talk, unless it is to someone he admires, he will be dull-toned.

There is some good to Inaho, however. Inaho is caring and will assist others who he assumes cannot support themselves. Inaho will also perform acts of kindness to assure the light side of society is well-established. However, this good side of his is limited. Inaho is a man who hopes his actions will impress others eventually, and show that what he does is right. Finally, to prove Inaho can be a good kid, he always wishes for the best in people, and that everyone is safe. While he would not risk his own life for someone else's, he hopes fortune can come their way. He detests evil, after all.
Likes:

  • Attractive Women
  • Machinery
  • Silence
  • Magic

Dislikes:

  • Destruction
  • Nuisances
  • Child's Play
  • Cowardice


Motivations: What drives Inaho to do his best is his father. Inaho's father had the ability to develop some of the finest machinery the country could have used today, yet was too much of a coward to do so, scared of the possibilities of malfunction. He was an annoying man who tended to drift away from important activities to do other tasks for his personal gain, leaving Inaho behind to do work for his father. Because of this nonsense, instead of developing machinery, success rates often dropped significantly, and the machinery destroyed itself. An everlasting promise was intact that Inaho would get to possess the strongest item his father developed one day, yet his father was too much of a nuisance to recall his own promise. He got himself into too much child's play to achieve anything regarding his work, and literally died trying. Generally, Inaho works to not be like his father, but rather several times more important.
Fears:

  • Asthenophobia- Inaho has a fear of becoming weak or physically incapable of advancing in his magical livelihood.
  • Atychiphobia- Inaho has a fear of failing

Positive Traits:

  • Swift (+3)
  • Fortitude (+3)
  • Blindsight (+4)

Negative Traits:

  • Careless (-1)
  • Aloof (-1)
  • Greedy (-1)
  • Extravagant (-2)
  • Daredevil (-2)
  • Compulsive Honesty (-2)
  • Bad Reputation (-1)


IV. MAGIC

Magic: Machina Soul
Caster or Holder: Holder
Description: Machina Soul is an advanced variant of Takeover Magic that, with the use of certain items, allows the user to merge his soul with mechanized bodies, ultimately making them animate. Inaho has developed a white, dragon-knight hybrid machine which he uses for his entire set of spells. In order to perform this sort of magic, the user must insert a lacrima with his blood tainted upon it into the specified machine to take it over.
Strengths:

  • Elemental Affinity- This magic provides various amounts of resistance towards any sort of element weak against metal.
  • Speed- Being merged with a machine through this sort of magic increases one's speed exponentially, but only by various amounts depending on the rank of the spell they use to boost themselves.
  • Sentinel Guard- With this magic, every four posts, a lineage activates that allows the user to perfectly block one attack, unaffected by any of its properties, including damage.
  • Recall- Inaho's machine, specifically, allows him to recall any location the opposition has positioned himself/herself in to take full advantage of that particular area.

Weaknesses:

  • Usage- Use of this magic costs half of the user's health
  • Fragility- A machine manipulated by this magic carries a limitation of how many assaults it can handle before being destroyed. Should the machine be destroyed, the user will lose 10 health, and must wait 2 posts before the machine repairs itself and merges with him once again.
  • Vulnerability- The machine Inaho uses is 10 feet in height, which makes it easily traceable in battle.
  • Elemental Weakness- Any element that surpasses metal will deal double its original damage to Inaho. It will also increase the fragility of his machine by 200%.


V. HISTORY

History:
Inaho was born in Mount Hakobe under urgent care. His birth unfortunately led to the death of his mother, simultaneously, and so his father thought quite lowly of him even as a newborn baby. In fact, due to this incident, Inaho's father did not bother sharing his surname with Inaho, but rather certified him with only a first name: Inaho. His father was careless, anyways, more obsessed with machinery than his own son. Not only that, but Inaho's father often got distracted with whatever events Mount Hakobe brought to their snowy grounds, and so Inaho was often left with a caregiver. His house was an estate set off west of the grand mountain, with a dungeon that even expanded underneath the mountain, itself. This underground lair was for the production of his father's machines. Inaho's father wished for Inaho to become his successor the moment his official childhood came about, and so Inaho was assigned to start his own private education under countless tutors his father hired. It was surprising to see that Inaho had never learned either of his parents' names, though neither served any importance after what Inaho went through.

In comparison, Inaho's education was immeasurable to that of an ordinary student, and later became the ultimate expert in developing advanced, mechanical bodies for a new generation to utilize. When Inaho turned nine years of age, his father had began the official release of linking one's own body to a machine, itself, hoping for the soul to charge a machine beyond one's belief, and creating new life. However, while both Inaho and his father had tested out this new production, only Inaho survived. His soul merged with a machine he likes to call Maestro, while his father used too much of his energy for the machine to maintain, causing his father's link to explode along with the shutdown of his heart. This malfunction left the entire estate in flames, and Inaho protected only by his linked mechanical body. Fortunately, when the estate exploded, some of the underground lair was left unharmed, and the mountain rested as firmly as it does to this day. Inaho collected all of the remaining books he could find that his father once possessed, and implemented all of their instructions into his own machine. With this, his machine evolved numerous times, and became divine, in Inaho's opinion. The machine mastered certain arts of both a knight and dragon. Unfortunately, with the evolution of this machine came the adjustment of Inaho's own personality. Briefly, this machine allowed Inaho to not only recall every second of his past, but his parents, as well. All three had committed acts that were morally wrong, but eventually led to success. This sort of attitude became Inaho's, which he still implements in his personality, to this day. Maestro became re-mastered under its final form, eventually rendering all of the books Inaho had once collected useless.

Inaho travelled linked with this machine for ten years, unknown by the rest of society. He was often threatened into war due to administrations of law unable to recognize the identity of his own machine, though Inaho had no way of explaining how Maestro came to be with all of its extraordinary properties. This led to all of Mount Hakobe going against him, and attempting to obliterate both him and his machine. This was the scariest moment in Inaho's life, when he became scared of weakness and failure. A supposed-miracle occurred during this time, and for a few seconds, his machine understood his feelings and developed the ability of reverse-activation. This allowed the linkage of soul-to-machine to become machine-to-soul, ultimately allowing Maestro to become Inaho, once again. Once the task force of Mount Hakobe recognized Inaho, he was put into custody for several months, questioned as to how his machine was released and brought into society. Luckily, all Inaho had to say was that it was the responsibility of his father for the administration of law to release him respectively, though he was banished to Balsam, where his current guild resides.

To this day, Inaho actually resides in Balsam, and has developed his own machinery and sold it to the public in exchange for a rather large residence. The residence is similar to his past estate, though it is much smaller, lacks a basement, and is much less luxurious. Nobody knows that Maestro lives inside of Inaho's soul, while Inaho can awaken it at any time. However, they do recognize that a once high-spirited Inaho has become a dull Inaho, which leaves them questioned as to what might have turned him into such an unimpressive young adult. Inaho feels as though his life is too difficult to define by others after the time he spent in custody, and so he simply chose to enter the guild closest to his residence: Sabertooth. There, he has met plenty of new people, who are frankly the ones he is most comfortable around, and has become his new family. Inaho, however, sometimes differs from the code of both his guild and family, and focuses on what might create the greater good in society; even immoral acts that will make life better, in his opinion. It is brutally difficult to describe his past due to the sudden rush of events that had taken place, though Inaho is sure that his past will be discovered more thoroughly in the nearby future, and theories will be presented pertaining to why his father wished to perform certain acts before his passing. However, in his current state, if one wishes to learn more about Inaho, they must prove to be a living benefit in his eyes, for that is what Inaho is today. This, of course, excludes Sabertooth, for they are the reason Inaho no longer suffers from loneliness. They are living, everlasting benefits.

2Inaho [Done] Empty Re: Inaho [Done] Sun Dec 14, 2014 6:34 pm

Ardere Kasai

Ardere Kasai
Good app. Luckily for you the TO spot just opened up, approved.

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