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1Elizabeth Caitlynn Silvershield Empty Elizabeth Caitlynn Silvershield Sat Jul 26, 2014 1:29 pm

Elizabeth Silvershield

Elizabeth Silvershield

   
Elizabeth Caitlynn Silvershield DRhphzb 

 __________________________________________________
   "What didn't finish you off in the past... Won't do it now either."
   

Name(s): Elizabeth Caitlynn Silvershield
Nickname(s): The Eye of the Storm ; The Sky Princess
Age: 18
Sex: Female
Birthday: 31st of March of X862
Sexuality: Straight
Class: Mystic
Alignment: Chaotic Good
Rank: S Ranked
Guild: Sabertooth Guildmaster
Guild Tattoo: Golden, On her back, Right under her neck.
Face Claim: Cinia Pacifica- Sword Girls

II. APPEARANCE

Height: 159 cm.
Weight: 50kg.
Hair: Wist-long, blonde
Eyes: Purple
General Appearance: Elizabeth is a well-built girl, quite averagely tall, as she is not exactly tall, but not exactly short either. She is slim, yet has some nice to the eye curves, as she is not exactly a small, plain girl as many would expect with her weight, and a apparently pale, although not too pale smooth skin with no imperfections on it. She has long, blonde hair, which falls like a waterfall of gold on her back, and often can be described as that, as sometimes, when Elizabeth has the sun shining on her hair it actually looks like gold. Her hair, slightly messy, although straight, has curly ends. Her face is clear, well-shaped, and holds her big, purple calm eyes that always shine with this small playfull shine, a shine that only means that those eyes hide many playful or mishievous thoughts, but that as well hides wisdom.

Elizabeth is the kind of woman that is beautiful and is conscious of that. She doesn't like wearing baggy clothes that make her look as if she weights 5-10kg more than she actually does. Usually, the Sky Princess wears revealing clothes as a white shirt and white daisy dukes, or skinny dresses that show her curves perfectly. The colous she tends to wear most are red, black and white.
Extra: None.

III. PERSONALITY

Personality:
Elizabeth has a quite complicated attitude pattern; She is often described as a very levelheaded person, as someone who has more common sense than a lot of people out there, and that would think twice before doing something. Not only that, but many people consider her idealistic, a perfectionist that would not leave something until it is done at the perfection, until she herself grades it as perfect. Her primary goals are to become invincible, strong enough to be considered one of the hardest mages to defeat in Fiore, also, she wants to find out the meaning of life, and to serve Sabertooth as best as she can, and take it as high as she can in terms of power.

Despite that, Elizabeth is often described as well as a person who wants to make the world a better place for everyone, although many times she likes to twist things in her favour, so that it can be slightly more comfortable for her. Although people often see her as someone who trusts people at ease, it is quite the opposite, as she has serious issues trusting people, except for Sabertooth guildmembers. She only relies on her guildmates, and often, she doesn't trust on the 100% a lot of them either. There is a very small amount of people that Elizabeth actually trusts and is willing to rely on. Elizabeth, also, can control her emotions at great ease, meaning that when she is happy, she can ''put on a mask'' and appear careless, sad, or even pissed. She is a good listener and can put people at ease, and can often pretend to have a very deep well of caring for someone, or that she is highly interested in someone, although she might not be.

Elizabeth is a person who does not prefer conflict (most of the time), but wouldn't doubt in trying to skin someone who has pissed her over imagination, or someone who insulted Sabertooth. Despite that, she can often get into fights with people (intentionally or unintentionally), for fun or for obligation. To add to that, Elizabeth has a really weird destructive affinity; She preferes destroying things than preserving them, despite her magic, which is quite weird. Despite her destructive affinity, though, she would always try to mantain herself from destroying things, as this might get her into problems with people, and she would not like that.

Despite often being showed as a cold, careless person, Elizabeth cares about the others' safety and well-being before hers. She is a character, whose beliefs and attitude relay on three basic values: Good, Honesty and Sacrifice. She believes that people who have a perect and right attitude should always be good, on the good side of the law, and that evil people were born good, but chose the path to become a burden for the modern society. She hates lying, as it can hurt a person more than telling the truth can. Elizabeth has always believed that, in certain situations, just by telling the truth one can save many fates.

Sacrifice. This is the last value Elizabeth relays on. Her parents have always been telling her that, if a person doesn't make even a small, a minor sacrifice once in his life, then this person has wasted his life. Elizabeth always tries to put everyone else's needs in front of her own, and always tries to make the sacrifices needed. Also, she believes that people who make the ultimate sacrifice, that sacrifice their life to save someone else, are people who get freed from all of the sins they have commited, and they get to go to heaven.

Elizabeth is flexible and Laid-back, until one of her values is violated. In the face of her values being treathened, she will defend her values with all the strength she has, even if it might become the cause of her death.

However, Elizabeth tends to be a really cheerful girl, that likes having fun, being around people, and talking to people. She despises being alone, since it gives her time to think about depressing things, things that she had been trying to block out of her mind.

When it comes to mundane things like mantaining her house clean, Elizabeth loves having her house so clean that it sparkles, although there is one problem; she hates cleaning it herself. Elizabeth is quite arrogant sometimes (or pretty often), and has a really small supperiority complex, meaning that she sometimes may see herself supperior than a lot of people, and thus, can see the task of cleaning up something that she, the Sky Princess, should not do, but would rather hire people to do it. Sadly, she doesn't have all that much money to hire people to clean her house, so she ends up cleaning it herself, even if she likes it or not.

Elizabeth is also quite a competitive person. She doesn't like losing, and she has that crystal clear, meaning that she will recurr any method possible to win, except for the illegal or unfair ones, that is. She is a person that, despite appearing careless, as mentioned before, cares dearly for her friends and comrades, and would do anything to protect them, if it's needed. Besides that, she is a terribly honest person, so honest that she would tell the truth even if she knows that it will hurt the other person, because she considers that it's best for a person to live suffering from the sour truth, and recovering bit by bit, than living in a sweet lie for a few time, and then getting terribly damaged because of it.

In a fight, Elizabeth tends to take on seriously most of the fights, and try to make strategies for all of them. She dislikes imrpovised fights, since she believes that many lifes can be lost in fights like that. As a leader, before the team she is leading takes on a mission, she likes hearing the possible strategies the team has in order to complete the job. Also, she likes sharing the strategies she has, to see if they are good, and achieves approval from her teammates. When she isn't a leader, she tends to follow the leader's orders closely, and never disobeys them. Erza also adores using the element of surprise in fights, so this is one of the strategies she uses most.

Likes:

  • Flirting- Elizabeth is a flirt. End of Subject. She finds it utterly fun to spend your time flirting with people, and often, terribly useful, as you might get some use of that person after using him/her
  • Reading- Elizabeth enjoys reading, because, every time she reads a book, it's like she loses herself in its world and forgets about the place she was before. It makes her feel refreshed, good.
  • Having fun- It simply makes her forget all her worries, that's why she likes having fun. She forgets about the world and its problems and focuses on herself and her comrades, and whatever she is doing.
  • Singing- Elizabeth has a precious voice and can sing perfectly. She enjoys doing this in her free time, it maker her happy.
  • Having her House/Work Place clean: Elizabeth loves having her home clean and in order, just as she likes having her work place clean and in order. She finds it easier to find things this way, and thinks that it makes the place where she's at (her house or her work place) a nicer place to spend time.
  • Perfect things: Elizabeth is a perfectionist, and thus, loves making things perfectly, it just brings her joy.
  • Power- It is natural for Elizabeth, due to her love towards winning, she ended up developing a love towards power and might too. She considers that if she is powerful enough, she cannot lose.


Dislikes:

  • Losing- She is competitive. She despises losing, it makes her think she is weak, insignificant, incapable of keeping up with other.
  • Dishonest people- She is too honest for her own good, but this personality trait of hers affects her likes/dislikes as well. She believes that dishonest people are people that are focused onto hurting other people, although it's mentally, not phisically. Although, some lies can provoce physicall damage as well, but either ways, she hates dishonest people because generally she hates people that hurt others on purpose or are such cowards that they hide the truth.
    People that threathen her comrades- People that threathen or hurt her comrades are the worst of all thugs in the world, in Elizabeth's oppinion. They have no respect towards her guildmates, and, some of them even can hurt her comrades mentally, by insulting them, which enrages her and digusts her.
  • Sea Creatures: Elizabeth highly dislikes marine creatures, like fishes, sharks, etc. She finds their scales and general anatomy repulsive, and the way they live underwater unnatural.
  • Insects: Elizabeth hates insects. She finds them incredibly disgusting and often too annoying, and mostly, she finds many of them scary, even terrifying, and thus, she dislikes insects.
  • Disorder & Mess: Elizabeth hates disorder and messy houses or places. It makes her seriously pissed, as she finds it hard, nearly impossible, to work or live in a messy environment, where everything is thrown anywhere, except for the place it has to be.
  • Cleaning: Elizabeth may love clean places a lot, but she hates a lot having to clean things she herself. She finds it annoying and a waste of time, since she thinks that she should not waste her time cleaning when he can hire someone to do it instead of her. Sadly, she can't hire anyone to do it instead of her so, likes it or not, she has to do it.


Motivations:

  • Will to protect her comrades- Her will to protect her comrades is what fuels her most. Sometimes, if she is too damaged or too broken to get up, she remembers about her comrades and how she cannot fail them, and this fuels her willpower and energy, making her go on, despite the obstacles.
  • Pride- Losing is one of Elizabeth's biggest nightmares. She hates losing more than anything in the world. So she considers that losing might damage her pride, and she is truly a very prideful person. So her pride, her wish not to damage her rpide is what maes her go on without stopping for a second.
    Will to get Powerful- Elizabeth's will to get power is what fuels her to continue a battle, to become stronger, to become unbeatable.
  • Desire to purge the world from murderers- She despises murderers and people who commit crime because they consider it fun. Her will to make them dissapear from Earthland one by one is what fuels her will to go on further.
  • Desire to bring Sabertooth to the top: Elizabeth wishes that she could bring Sabertooth to the top, make people see all the potential and ambition that lays in this guild, prove to people that Sabertooth is one of the strongest guilds around, and is a guild, with the guildmembers of which nobody should get in a fight.


Fears:

  • Death- Elizabeth fears death, since it would mean her succumbing into an unknown area, a place she has never seen before, and that might be filled with perils she might not expect, or there just might be nothing, the end of everything.
  • Captivity- Elizabeth fears getting captured by the Rune Knights because that would mean that she has done something evil, something against the law, and she, as mentioned in her personality, has quite her own code of conduct that includes three basic principles in her life, has quite promised to remain good forever.
  • Failure: Elizabeth fears Failure greatly. Failure seems to her like something surreal, something shameful, something one can not afford to commit. If she fails at something, she tries to hide it was best as she can, because she fears that someone might find it out and judge her wrong, put her in the ''Useless'or ''Weakling'' list. And she cannot stand being judged as useless or weak.
  • Being called a Weakling: Elizabeth fears greatly being called a weakling. The Sky Princess is a very prideful person that likes to be seen as a powerful mage, or at least averagely powerful, but being called weak for her is unnaceptable. Something that can hurt her pride a lot and push her over the edge of training so much and pushing her abilities too much, just so she can prove her worth. While in this estate, Elizabeth doesn't care about anything else, she just trains an fights people until she falls unconscious or die, without giving a walking damn if she gets chopped in pieces or hurt.



Positive Traits:

  • Acrobatic (+3): You have excellent body awareness and coordination.
    Explanation: Character can perform flashy moves such as back flips, cartwheels and various other moves when dodging an attack.
    [b]Agile (+3): You are particularly flexible and poised.
    Explanation: You can dodge an attack up to B Rank, so long as it is feasible for you do to so (AoE excluded). Usable once per thread.
  • Alertness (+2): You have finely tuned senses.
    Explanation: Passive D Rank hearing, sight, and smell buffs.
  • Athletic (+3): You have a knack for athletic endeavors.
    Explanation: Ability to jump 10 meters in a single bound.
  • Diehard (+2): You can remain conscious after attacks that would fell others.
    Explanation: Allows for 1 A Rank spell to be shrugged off. Damage is still applied, but no pain is shown. Limit of once per battle.
  • Enhanced Strength (+3): Your character is slightly stronger than other characters when it comes to physical strength.
    Explanation: One extra starting point in the strength stat.
  • Fortitude (+3): You are tougher than normal. You can take more hits than the regular Joe.
    Explanation: One extra starting point in the endurance stat.
  • Regeneration (+4): You heal very fast inside and outside of combat. Small cuts that go up to one inch deep are healed in the next post.
    Explanation: C Rank damage healed every post.

  • Total Count: +23


Negative Traits:

  • Ambitious (-1): You crave power. Money is nice, but being in charge of other people is your favorite thing. You are likely to be brought down by attempting a risky grab for power and failing. Even when deals are risky you will give in and agree most of times.
    Explanation: You will attempt to overthrow friends or foes alike when the opportunity rises regardless if it seems like it's not possible.
  • Arrogant (-1): You firmly believe that you are better than anyone else is. Your ideas are the best, your clothes are the most stylish, and you have to let everyone else know how much better you are. Once in a while you openly show contempt or disdain for someone else.
    Explanation: You must at least act arrogant one out of five posts.
  • Bravado (-2): You are rash in combat, refusing to show weakness by falling back from your enemies' blows. You either face it and stop it, or get hit in the progress. In addition, you cannot fight defensively.
    Explanation: You can't create any defensive spells. Offensive spells are made to inflict damage while defensive spells do not inflict any damage at all and are made to prevent damage.
  • Compulsive Honesty (-2): You cannot tell a lie, nor can you behave in a deceitful fashion. You tend to be blunt rather than tactful, even if it means insulting someone who you and your companions are trying to impress.
    Explanation: You can't lie and you will tell the truth when someone asks you something instead of lying. So if your team is impressing an ogre and the ogre asks if you guys are truly from the guild you guys claimed you were and lied about it, you will screw it up and say the truth.
  • Curiosity (-1): You're a naturally curious person and you find mysteries of any sort irresistible. In most circumstances, alas, your curiosity overrides your common sense. This forces you to investigate something unusual, even if it looks like it might be dangerous.
    Explanation: You will walk deeper into the forest you have never been before. You won't turn around from the castle that you have never seen. This can result into getting you into very dangerous situations.
  • Daredevil (-2): You only really feel alive when you're staring death in the face. Your character is addicted to the thrill of death-defying stunts, pushing themselves to the limit at every available opportunity.
    Explanation: You can't refuse the opportunity of engaging into combat with anyone or anything that is stronger than you. You also always volunteer and perform tasks that have a risk attached to them when you are in a group.
  • Derangement/Insanity (-3):Due to circumstances beyond your control, you are permanently insane. You may have a congenital brain disorder, or perhaps you saw something mortals were never intended to lay eyes upon, and it drove you mad. Choose a Derangement/Insanity for your character from the lists below. Though the list is by no means exhaustive, the following options are ones that have been presented in game terms and that have definable--and most times numerical--penalties.
    Phobia: A character afflicted by a phobia persistently fears a particular object or situation. She realizes that the fear is excessive and irrational, but the fear is disturbing enough that she avoids the stimulus. [Cynophobic || Arachnophobic]
    Explanation: Character is unable to face anything that has it's fear. If you're afraid of spiders and someone uses spider magic, you flee.
  • Extravagant (-2): You enjoy living in the lap of luxury. Ale is never good enough if you can get fine wine instead. You aren't happy with anything less than the finest room in the inn. In addition, any equipment or services you purchase cost 10% more than the standard rate for the locale you are currently in. The best of the best always costs more, after all.
    Explanation: You will always pay 10% more when purchasing something.
  • Intolerance (-1): You have an irrational dislike of a certain thing. It may be an animal, a class of person, a situation, or just about anything at all. Note that some dislikes may be too trivial or ridiculous to count--a dislike of Bavarian-crème-filled donuts or mechanical pencils, for example, has no real dramatic value and will not be allowed. [Dark/Illegal Mages]
    Explanation: You must act very disgusted and displeased when your dislike comes into play.
  • Overconfident (-1): Nothing is beyond your capabilities. If you wanted, you could defeat the best swordsman in the world; you just haven't had any reason to do so yet. And surely that chasm isn't too wide for you to leap across.
    Explanation: You are easily goaded, and anyone attempting to taunt you will succeed.
  • Overzealous (-1): You are incapable of having a weak opinion. Everything you believe, you believe as if your life depended on it. Everything you don't believe in, you hate with a passion.
    Once in a while your flaw gets you to strongly defend one of your opinions, no matter how inappropriate the time and place, nor what the circumstances of such an outburst may be.
    Explanation: If someone goes against your beliefs, you violently defend the beliefs, even if the person is your ally.
  • Proud (-1): You don't like accepting help from others. If a gift or offer of aid smacks of charity or pity even the slightest bit, you grow indignant and refuse it.
    Explanation: You win 10% less jewels from wheel spins.
  • Reckless (-1): You lack the emotion of fear. Unfortunately, it is often an important cue that keeps men from doing foolhardy things. Sure, you don't flinch at the sight of even the most hideous monster, but neither do you feel the need to run away when outclassed.
    Explanation: You can never flee from a fight with someone who is stronger than you.
  • Merciful (-1): For a villain, you have a terrible weakness--you don't like to hurt people. Given the choice, you'd rather exile your deposed brother to another country than do him in. Whether this is because you want him to live knowing that you beat him, or whether you just have a small soft spot down in your heart somewhere, the result is the same: your enemies keep coming back again and again.
    Explanation: You are unable to ever kill someone, NPC or otherwise. This means Requests that specifically request slaying a beast or person cannot be done by you.

  • Total Count: -23


IV. MAGIC

Magic: Sky Dragon Slayer
Caster or Holder: Caster
Description: Sky Dragon Slayer magic is a type of Magic which grants the user various characteristics belonging to a Sky Dragon, allowing them to incorporate the element of air into their body. However, unlike other types of Dragon Slayer Magic, Sky Dragon Slayer Magic is geared more towards healing and support rather than offense. The healing power granted by it is extremely high, having been described as capable of healing wounds inflicted by a real Dragon. Concretely, it was enough to almost completely cure most injuries it was used on so far, and to nullify the effects of powerful poisons, and is capable of restoring the body internally and externally including a patient's fatigue and body stress, something made more formidable by the fact that healing Magic is long-lost, and believed to be nonexistent anymore. However, employing such exclusive powers seems to be very tiring for the user, who can’t make use of them in consecutive reprises, nor can the Sky Dragon Slayer use their Magic to heal and restore themselves. In addition to healing, Sky Dragon Slayer Magic can also grant support in battle, by boosting allies’ physical prowess. Despite healing and support being its main abilities, this form of Magic, like other types of Dragon Slayer Magic, is said to possess great destructive power, with its offensive spells taking the form of whirlwinds produced by the user.

Being a form of Dragon Slayer Magic, the user of this type of Magic can consume external sources of air (those that are not produced by them) to restore their body and vitality. While air is seemingly easier to obtain than other elements commonly employed by Dragon Slayers.

Strengths:

  • As a Sky Slayer, the user is able to consume air and restore missing magic power and stamina.
  • As long as wind in present around her environment, she can consume them. Sky Slayers are pretty much advantageous everywhere wherein wind is abundant.
  • Even if Sky Dragonslayer magic is geared towards support and healing, offensive spells are quite destructive for it usually takes form of tornadoes
  • Sky Slayers can make Super Speed abilities into a disadvantage.
  • Lightning based attacks can be insulated with the use of this magic.
  • Attacks combined with Healing Spells can reduce the strength and effects of Poison Magic.
  • Due to the fact that the user has and can use Troia, the Sky Dragon Slayer doesn't suffer Motion Sickness, unlike other dragons slayers.


Weaknesses:

  • Even if the user can consume wind, there are limits in the slayer's ability to consume. First, a dragon slayer cannot consume an element produced by either a God or Demon Slayer. Also, the slayer cannot consume an element that she made. Next, unlike other types of slayers, they cannot consume mixed types of wind.
  • Naturally weak against Fire and Earth based magic.
  • Going to a place wherein wind is scarce could be very risky.
  • Lack of Air could make the slayer disadvantageous in terms of stamina.
  • Winds produced can enhance Fire based magic and in other cases, it can make fire explode.
  • Sky Dragon Slayers cannot use their own healing spell on themselves
  • By air consumption the user can restore his vitality, but not his MP.



V. HISTORY

History: Elizabeth was born in Crocus the year X852, the 31st of March. It was quite a hot day then, so her parents considered calling her at first thought that they should call her Primavera, quite an odd name, but in the end, Erza's older sister, Inna, suggested the name Elizabeth. They accepted, as they believed it would fit her quite.

Her first 3 years of childhood went smoothly. Her mother and her father were guildless mages that got the family to live out of the jobs they went on, and soon they had also realised that Inna was a mage too, and she joined a guild, Fairy Tail, beginning to earn profit for the family she too. And Elizabeth, Elizabeth was simply a carefree child that stood at home with her parents or sister and played around, too young to worry about anything. Well, she should have worried about her health, as she was a very hyperactive child, never sitting down, and, ususally getting back home from playing outside with a thousand wounds. But she never cried a lot.

However, when Elizabeth became 4 years old, her father died. Her mother, suddenly feeling too weak to actually go on missions and get jewels and feed her family. Each time she tried to fight a normal monster, she almost got killed, and let's not mention or imagine what would happen if she went against strong monsters. Inna herself couldn't manage to earn enough money to feed both her mother and her sister, and suddenly, it felt as if everything was going to hell. But then, Elizabeth's mother got married to a famous, rich buisnessman she met while he was in Magnolia. They moved to Era and began living there. Suddenly, though, Elizabeth wasn't anymore the hyperactive cheerful child anymore. Instead of that, she was a introverted kid that talked with nobody, beside its sister.

Her mother wasn't going through a good time either. It seemed that the buisnessman liked abusing women. He was afraid of Inna, though, as she was a Requip Mage, mistress of all types of weapons, and specially good in sword manipullating. He would always wait for her to dissapear on a job for a few days, in which he would mainly dedicate himself in abusing verbally and physically of Elizabeth and her mother. When Inna would come back tho, she would never notice because everyone used to act normal.

But one day, Inna caught a scene of abuse going on. Elizabeth was being the one abused of. She was 10 by that time and understood perfectly a lot of things. Her sister got in a fight with her stepfather and nearly killed him, but her mother called the Rune Knights. In that night, it was discovered that her mother never actually cared about either Elizabeth or her sister and would rather have money and be abused, than being poor. Inna managed to stop the stepfather from killing Elizabeth, letting her enough space to escape, and after that, got killed by her mother and her stepfather.

Meanwhile, Elizabeth escaped Era and ran with all her strength towards a safe place. She ended up in a big, beautiful hill with a lot of flowers, surrounded by thick trees that hid the majestic creature she found on that hill: a Dragon. Ready to run away, Elizabeth turned around, but the dragon, apparently a dragoness, rose her hand and put her claw on Elizabeth's shoulder, making her turn around. She asked Elizabeth why she was scared, what had happened to her, and the young girl ended up relating to the talking dragon that presented herself as Grandeeney her story. She felt secure around the dragon, and even more when Grandeeney offered to take care of her and teach her a lot of things.

As time went by, Grandeeney managed to make a perfect young lady out of Elizabeth, all while teaching her Sky Dragon Slaying magic, a magic that allowed Elizabeth to heal animals and people, but at the same time to cast devastating spells capable of destroying everything in their way. When Elizabeth hit 16, Grandeeney dissapeared, leaving the girl all by herself. Elizabeth began travelling, discovering the world, until she met a young blacksmith, barely 2 years older than her, who taught her the art of swordsmanship, teaching Elizabeth how to whield and use a sword, making of her a unique swordsmaster. When Elizabeth hit 18, she left the blacksmith, who had fallen for her, and began wandering the world, trying to find a guild to join.

And that guild was the legal guild called Sabertooth. Upon joining the guild, the Sky Princess befriended some of its members and began going on jobs in order to achieve jewels and be able to rise in Sabertooth as one of the powerful members, although what she did not expect was that, soon after she joined the guild, she would assume the title of Guildmaster. The then guildmaster Ares Menelaus left on a journey, leaving the guild on the shoulders of Elizabeth, giving her the title of the new Sabertooth Guildmaster.



Last edited by Elizabeth Silvershield on Thu Feb 26, 2015 11:24 am; edited 8 times in total

2Elizabeth Caitlynn Silvershield Empty Re: Elizabeth Caitlynn Silvershield Sun Jul 27, 2014 8:38 pm

Tali Zorah

Tali Zorah
With that birthdate, you would be 28. Not 18.

In your General Appearance section, you mention the name Antonia Valentine. Is that another nickname?

Please provide the descriptions of the positive and negative characteristics.

Include among the weaknesses of your magic that you are not able to heal yourself, only others. Also, take out the part about restoring magic power by consuming wind. Consumption of your element restores vitality, but not MP.

When approved, your username will be changed to Elizabeth Silvershield.

3Elizabeth Caitlynn Silvershield Empty Re: Elizabeth Caitlynn Silvershield Sun Jul 27, 2014 11:42 pm

Elizabeth Silvershield

Elizabeth Silvershield
Changes made, aye.

4Elizabeth Caitlynn Silvershield Empty Re: Elizabeth Caitlynn Silvershield Tue Jul 29, 2014 12:03 pm

Tali Zorah

Tali Zorah
Ok everything checks out now. Approved and have fun.

5Elizabeth Caitlynn Silvershield Empty Re: Elizabeth Caitlynn Silvershield Mon Sep 01, 2014 1:37 pm

Elizabeth Silvershield

Elizabeth Silvershield
Bump, Edits have been made so that the app now fits the requirements for the Guildmaster Position.

Word Counts::

6Elizabeth Caitlynn Silvershield Empty Re: Elizabeth Caitlynn Silvershield Mon Sep 01, 2014 2:35 pm

Ardere Kasai

Ardere Kasai
Well, it all check out. Congratz

7Elizabeth Caitlynn Silvershield Empty Re: Elizabeth Caitlynn Silvershield Thu Feb 26, 2015 10:45 am

Aoi Mitsurugi

Aoi Mitsurugi
This app is pulled for Characteristic reset

8Elizabeth Caitlynn Silvershield Empty Re: Elizabeth Caitlynn Silvershield Thu Feb 26, 2015 11:26 am

Elizabeth Silvershield

Elizabeth Silvershield
Bump.

9Elizabeth Caitlynn Silvershield Empty Re: Elizabeth Caitlynn Silvershield Thu Feb 26, 2015 3:52 pm

Ardere Kasai

Ardere Kasai
Approved, not sure which traits you added, so just tell me which stats needs to be increased.

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