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1Ophelia Orias Empty Ophelia Orias Tue Jan 28, 2014 5:54 pm

Ophelia Orias

Ophelia Orias

   Ophelia Orias Ycet
   __________________________________________________
   "No matter what people tell you at the end of the day it's you and you alone who decides your path."
   

Name(s):Ophelia Orias
Nickname(s):  
Age: 19
Sex: Female
Birthday:7/7/X761
Sexuality: Pansexual
Class:Mystic
Alignment:Neutral
Rank:D
Guild: Eisenwald
Guild Tattoo: Black - Back
Face Claim: Selvaria Bles (Valkyria Chronicles)

II. APPEARANCE

Height: 5'6"
Weight: 150lbs
Hair:Silver
Eyes:Light brown
General Appearance:
A light skinned slim busty woman with long silver hair that stops at her rear her back and she has light brown eye. Ophelia most of the time her outfit that she wears on a regular basis is short black gloves that reach to the middle of her hand and are cuffed at the end and for her outfit she wears a black top with gold lining and is buttoned to the top of her neck with a brooch in the middle. She wears a black short skirt with skin tight leggings with a gold design on them. The sleeves of her shirt are cuffed at the end and at the top of the shirt she has holes that reveal her shoulders. Ophelia has a gold metal belt around her waist and a metal piece under her breasts. For her foot wear she wears knee high black metal gold lined boots.
Extra:Brooch

III. PERSONALITY

Personality:
Ophelia has a personality which completely contrasts that of the church lifestyle which she was expected to live, choosing to embracing in the ideals of personal greed and success as opposed to aiding others. She would rather be on her way, achieving whatever task she had originally set out to achieve, than stop for a moment to assist a person in need, so long as there was not some sort of reward that satisfied the time wasted. In some ways, Ophelia wishes to go out of the way to contradict and challenge the standards and laws expected of a region as well as society, she returning to the days when she was forced to adhere to every little demand ordered to her by the nuns and sisters who raised them.

Ophelia also holds a great deal of spite towards the concept of religion in any form, as well as any type of established doctrine of rules and standards – a notable example being that of the Magic Council. She considers the people who live their lives by these ideals to be nothing more than sheep, aimlessly wandering about with no real purpose to their lives, only intent on furthering the false agendas of their practice.

Likes:

  • Personal Freedom: More than anything, Ophelia loves the idea of being free. Free in the respect of being able to go anywhere, do anything that she wishes, and not have to worry about any person or group telling her that what she is doing is inappropriate or damnable. If a situation threatens to remove this privilege from him, Ophelia will not pass on the notion of either leaving the area or fighting to ensure that does not happen.
  • Sex: Being raised in the cluster, what the sisters most emphasized to young Ophelia that the idea of sex with an individual that wasn’t her partner for life was a terrible sin and would forever vilify her and send her into an eternal damnation. When she left the cluster, she believed that the greatest way to spit in the face of the cluster was to commit that very sin. In no time at all, she fell in love with it, the passion, the pleasure, and the subconscious knowledge that the sisters must have hated it.
  • Fighting: “Avoid violence. Resolve our issues through words and all shall remain pure.” That was the motto that was often quoted by the sisters back when Ophelia was younger, she often being involved in fights with the other girls – often due to her own actions. She hated the idea she would get in trouble for something that she believed to be the other boy’s fault, but now, with nobody to lecture her about it – not that she would listen in the first place – she will not pass up on the opportunity to trade blows with one another.
  • Scary Stories: When she was younger, Ophelia would constantly frighten the other girls by telling them wicked stories, some involving tales of scary monsters, others about twisted real life stories, and some making no sense beyond just trying to scare the girls. Nowadays, Ophelia still enjoys reading them, the release of a new collection of stories being the only reason that she would enter a bookstore.
  • Cake: Perhaps the only thing that Ophelia enjoyed at all with living within the cluster was the rare occasion that the sisters would present the girls with small pastries on their birthdays or other special days. When these days happened, Ophelia would do whatever she could to get more of the delicious cakes, even if it meant stealing them from other boys or sneaking into the kitchen and taking it for himself.

Dislikes:

  • Religion: Perhaps what Ophelia hates the most in the world is the idea of religion and everything that goes along with it. Raised in a cluster for the better part of her early childhood, Ophelia quickly began to spite and resent everything that sisters stood for, believing them to have only one purpose in life, making her as miserable as possible.
  • Church:As a child Ophelia would have to attend church every sunday now that she is grown she has decided that it was not for her and it really boring.
  • Having to Spend Money: Knowing nothing of the value of money as a young girl, the first encounters that Ophelia had with money often led to her. frivolously spending it, often forcing her to desperately ration her remaining funds. Since those days, Ophelia has become a bit more diligent with her money, rarely spending it if her has a choice.
  • Alcohol: Although alcohol was something that the sisters within the cluster was a sinful delicacy and vile concoction, Ophelia does not personally enjoy neither the taste of it or the feeling of being drunk. Though she will occasionally drink it – sometimes to spite others -, she will typically avoid it as the feeling of it makes her sick more than anything.

Motivations:

  • Doing Whatever she Wants: More than anything, what Ophelia wants to achieve in her life is the ability to do whatever she wants. It doesn’t matter if it’s living recklessly, causing havoc, or doing anything else that she happens to be wanting to do. So long as she knows that she can continue to live like this, Ophelia is willing to go to any lengths to achieve it.
  • Avoid Returning to the Cluster: When Ophelia left the cluster, she swore that she would never return, never willingly and never alive. Knowing that they will dare not pursue her so long as she is deemed ‘corrupted’, Ophelia will continue to live as she has thus far, giving up on no personal policy.
  • Dismantling the Foundation of Religion: Perhaps the only thing that Ophelia gained from her time in the cluster was how much she truly despised the concept and foundations behind organized religions – no matter what the traditions or practices are. Since venturing on her own, Ophelia has vowed to bring down society’s perception of religion, whether it be by convincing the people of the negative impact religion has or mercilessly slaying ranking clerics and prophets.

Fears:

  • Returning to the Cluster: What Macbeth fears more than anything is the idea of her having to return to the cluster, where she spent the first few years of her life in absolute misery. She will never willingly return there, and will be than happy to exact physical – and potentially lethal – harm to anyone that tries to convince her otherwise.
  • Modern Medicine:Ophelia is skeptical of the idea and praise behind modern medicine, including hospital equipment, medication in pill form, and lifesaving surgeries. This can be attributed to her believing that the hype and praise behind them are built around the ideals of society, as well as she own personal doubt of them working – she never before being in a position where she would need them.
  • Freezing to Death: After leaving the cluster, Ophelia found herself alone, wandering around Fiore during winter. On a handful of occasions, she had found herself in a position where if she remained longer would have posed serious risk to his health. Now, when winter draws near, Ophelia is less inclined to travel, instead preferring to remain located within town than travel.

Positive Traits:

  • Agile (+3): You are particularly flexible and poised.
  • Blindsight (+4): Using senses such as acute hearing and sensitivity to vibrations, you detect the location of opponents who are no more than five feet away from you. Darkness and Invisibility are irrelevant, though you cannot detect non corporeal beings.
  • Daunting Presence (+2): You are skilled at inducing fear in your opponents.
  • Enhanced Strength (+3): Your character is slightly stronger than other characters when it comes to physical strength.

Negative Traits:

  • Ambitious (-1): You crave power. Money is nice, but being in charge of other people is your favorite thing. You are likely to be brought down by attempting a risky grab for power and failing. Even when deals are risky you will give in and agree most of times.
  • Bad Reputation (-1): You have a reputation that angers or frightens people. Examples include being unlucky, petty, or cruel. The rep may or may not be accurate, but in either case, word travels faster than you do.
  • Careless (-1): For some reason, people always seem to escape your clutches. You don't understand how that's possible. After all, you throw them into your easily escapable deathtraps before leaving them alone with your bumbling guards while you wander away for no apparent reason. You just can't manage to do a great job at anything.
  • Extravagant (-1): You enjoy living in the lap of luxury. Ale is never good enough if you can get fine wine instead. You aren't happy with anything less than the finest room in the inn. In addition, any equipment or services you purchase cost 10% more than the standard rate for the locale you are currently in. The best of the best always costs more, after all.
  • Greedy (-1): Money makes your eyes light up with joy. The more, the merrier, as long as it spends. Once in a while, whenever you're divvying up shares of the loot, being offered a hefty bribe, or catching wind of some fabulous treasure, the flaw can to convince you to grab for as much money as possible.
  • Judgmental (-1): You form opinions quickly and change them very slowly. You also have a tendency to judge people on their appearance. A man dressed as a pirate, no matter how gentlemanly, is a scoundrel and a dog as far as you is concerned. A man covered in mud is a peasant, and a woman wearing revealing clothing is a prostitute.
  • Lecherous (-1): You have a lusty nature and a tendency to pursue the pleasures of the flesh. A woman or a man (however your tastes run) is an almost irresistible temptation to you. You give in to these temptations easily.
  • Overconfident (-1): Nothing is beyond your capabilities. If you wanted, you could defeat the best swordsman in the world; you just haven't had any reason to do so yet. And surely that chasm isn't too wide for you to leap across.
  • Star-crossed (-1): You keep falling in love with the wrong people. You're the common soldier who falls in love with the king's daughter at first sight, or the hero who falls for the villain's daughter without knowing who she is.
  • indecisive (-1): You have been known to hesitate when faced with difficult choices or split-second decisions. If forced to choose between letting a villain escape and rescuing a loved one from being lowered into a snake pit, you're likely to agonize over the situation until something--perhaps a cry for help from your sweetheart--forces your hand.
  • Envious (-1): Everyone else seems to have it better than you do. They have more money, better toys, and a prettier wife. You tend to get envious over the smallest things. You're often dislikes due to the constant mutterings and complaints you utter, along with the dirty stares you offer those you deem as better off than yourself.
  • Merciful (-1): For a villain, you have a terrible weakness--you don't like to hurt people. Given the choice, you'd rather exile your deposed brother to another country than do him in. Whether this is because you want him to live knowing that you beat him, or whether you just have a small soft spot down in your heart somewhere, the result is the same: your enemies keep coming back again and again.


IV. MAGIC

Magic:Hex magic
Caster or Holder:Caster
Description: "Hexes"- Often manifesting physically as "hex spheres","hex bolts",or "Hex circles". These hexes are relatively long range, and are limited to his line of sight. Casting a hex requires a gesture and concentration on her part, though the gestures are largely a focus for the concentration. Ophelia can use her "hex magic" to explode objects by using her hex bolts, create force fields to block magic attacks, And also use Hex magic to debuff opponents slowing down their speed, or lowering their strength. Even though the name is similar to curse it does not have anything to do with cursing somebody Hex magic is a semi-debuff based magic that has nothing to do with cursing one's opponent.

Strengths: This is a darkness type magic that is effective again light based element magic users. Her magic’s main strength is that it does have the capability to lower major stats. Though that magic’s skills mainly come at later levels it does give for some minor ones at lower ranks. The magic’s secondary effect of using physical attack is the only thing that makes the magic a threat. Without being able to mold the black magic Hex would be only a useful supportive magic. The magic at low levels is very limited in any out right attacks though at upper ranks the debuffs and attacks become difficult to overcome.

Weaknesses: The hexes not necessarily guaranteed to work, particularly if Ophelia is tired or using her powers excessively. If overextended, Ophelia's hexes can backfire, causing probability to work against her wishes. The user may have the ability to debuff their opponents but they do not have the ability to Enhance their own physical attributes. Even though the name is similar to curse it does not have anything to do with cursing somebody Hex magic is a semi-debuff based magic that has nothing to do with cursing one's opponent.This magic is a darkness based magic and is weak against light based magic.
V. HISTORY

History: Whereas many children have the privilege of growing up in a family, having parents who care for them, hope for the best and brightest futures possible for them, or even the possibility of having relatives who may spend time with them, becoming close to them, for Ophelia Orias, she never received that luxury. Having no known family and being left within a cluster after being just a few days old, Ophelia spent her earliest years growing up with various other young girls and religious sisters who wished to bestow them all a life of peace and purity – only one that Ophelia grew to condemn. Although he received the sheltered lifestyle – safe from the harmful realities and cruel weather of the outside world, given good food and a warm bed, educated to as great a degree as could be provided by the sisters – Macbeth proved to be nothing more than a troublesome child, instigating all sorts of issues, picking fights with other girls and the sisters alike, throwing fits, stealing, causing whatever havoc that she was able to. This rebellious attitude lasted since she seemed able to walk, continuing on throughout her years in the cluster, regardless of the attempts at discipline tried by the sisters, be them verbal reprimands, physical acts, or threats of eternal damnation. None seemed to work.

When her rebellious stage had manifested itself, not only acting out against the sisters and other girls, but also condemning the church as a whole. She assumed it to be a villainous entity, the only thing that it was achieving being able to further a legion of mindless drones, similar to what the sisters were. Her bouts of rage against having to pray or read from a sermon escalated from knocking over desks and yelling profanities at the teachers to physically assaulting them, even going so far as to destroy whatever parts of the cluster building she could. In time, it became too much for the sisters, them demanding that the gil leave, their willpower exhausted and no longer able to put any more effort into than what they had already exerted. On her own, Ophelia began to wonder aimlessly through Fiore, her rebellious nature and spite towards the church and other forms of organized religion going unchecked. For years, she would be responsible for various petty crimes which had taken place throughout Fiore in various different cities. As well during this time, Ophelia managed to find another means of channeling this anger, turning it into Hex magic, becoming well acquainted and familiar with it.

Over a period of time, Ophelia’s travels eventually led her to Oshibana, home of the dark guild Eisenwald . After committing a series of small ‘incidents’, Ophelia’s escapades eventually caught the attention of the guild, who promised her power and wealth in exchange for her willingness to use her devastating power in the service of Eisenwald. After much contemplation and uncertainty about joining the guild, eventually, the enticement of power – as well as upon finding out that Eisenwald was viewed negatively by the Magic Council – Ophelia took them up on the offer, having since spent his time within the guild as one of its more open anti-Magic Council – and religion – members.



Last edited by Drasna Drake on Mon Feb 03, 2014 9:44 pm; edited 17 times in total

2Ophelia Orias Empty Re: Ophelia Orias Thu Jan 30, 2014 4:19 am

Sayuri

Sayuri
Hello, Michiko.

  • Could you use the list code for the Positive and Negative Traits.
  • "This magic also has the ability to support allies by shooting them to give them status enhancements." Leave this part out, this is not possible. Also leave out the part about this ability in your strenghts.
  • Your username will be changed to Michiko Black once this application is approved.

3Ophelia Orias Empty Re: Ophelia Orias Sat Feb 01, 2014 5:20 pm

Ophelia Orias

Ophelia Orias
~BUMP~ completed

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