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1Xeno Kaden Empty Xeno Kaden Sat Jan 18, 2014 11:59 am

Xeno Kaden

Xeno Kaden

Xeno Kaden 551833
__________________________________________________
"Heh, wanna play with me and my friends?"

Name(s): Xeno Kaden
Nickname(s): Kid, Youngster, Xeno and Friends
Age: 13
Sex: Male
Birthday: October 1st X 767
Sexuality: Bi-curious
Class: Mystic
Alignment: Chaotic Neutral, the “Sounds like fun” alignment
Rank: D-class
Guild: Lamia Scale
Guild Tattoo: Back, between shoulder blades. Purple in color
Face Claim: Alois Trancy- Kuroshitsuji II

II. APPEARANCE

Height: 4'11”
Weight: ~120 lb
Hair: Platinum blonde
Eyes: Pale blue
General Appearance: Xeno is young, childish, but like to dress in such a way that he thinks makes him seem older. He wears fancy, flamboyant outfits, both because it amuses him, and he likes being a bit different. He's a special snowflake. His normal outfit consists of a green and black striped vest over a white shirt with a high collar. Around his neck is a black ribbon tied in a bow. He wears short green shorts, long black stockings, and knee high brown heel boots with purple laces. To complete the outfit he has a purple over coat. He's very active, and is very lean because of it, though some might describe him as scrawny. He often pretends that's he's muscular, striking poses and such, but he has no muscle definition.
Extra: Nooooot really

III. PERSONALITY

Personality: How many ways can I say childish? As a young wizard, some immaturity is to be expected, but Xeno behaves like an ADD child who was given a double shot of espresso and a puppy. ALL THE TIME. It's almost as if there is no end to his energy. He's incredibly social, and easily impressed. He wastes his days at the guild hall begging the other wizards to show him a new spell, or take him on a job. Xeno's antics are usually tolerated, because he means well. And besides, to those who know him it's a happy change of pace.
Not to long ago, Xeno was a very shy and reserved little boy. He was quiet, nervous, and lonely because of it. He still sometimes gets a little down, but those moments are rare, and he seems to recover quickly by talking to the spirits always following him around. In fact, despite the fact that they are horrible conversationalists, lack even more than a rudimentary intelligence, and only copy what they hear, he still refers to the spirits conjured by his magic as his closest friends.
Really though, he doesn't forget about his OTHER friends. He is very fond of everyone else in his guild, and would do anything for them... despite not being very strong himself. Yet.
Likes:

  • Sweets
  • His “Friends”
  • His guild
  • Being the center of attention
  • Adventure!
  • Fun costumes
  • Interesting magic types
  • The color purple
  • Chocolate
  • Jokes, especially the ones everyone says he's too young for.

Dislikes:

  • Being told he's not old enough
  • comments about his size
  • Being accused of talking to himself
  • The dark
  • The cold
  • Complicated strategies
  • Comments about his age
  • Vegetables
  • the phrase, “I'll tell you when you're older.

Motivations: Fun. The most dominating force behind Xeno's actions is how amusing it is. If he can be convinced something will be fun, that's really the only convincing he needs, after that he's up for almost anything. After all, what more could a young wizard really need?
Experience. Xeno spent the first part of his life hiding in a shell, never trying anything or going anywhere. Now that he's opened up he feels like he's got some catching up to do. He'll try just about anything once, and is always looking for something new and exciting.
Toys. Probably due to how he got his start with his abilities, he has a slight fascination with toys that others doubt he will grow out of. He has been known to pick up abandoned toys andfix them up. He used to have his mom help him but he has sense learned to do it himself.
Power. What? Don't look at me like that. What wizard worth his salt doesn't want to be stronger? Xeno dreams of one day earning a fancy title like other powerful wizards.
Fears:

  • Being alone
  • Not being able to help his friends
  • Not being strong enough to help his guild
  • The Dark


Positive Traits: + 8

  • Agile (+3): You are particularly flexible and poised.
  • Persuasive (+2): You have a way with words and body language. Somehow you manage to persuade weaker minded people easily.
  • Swift (+3): You are fleet of foot. When running, you move three times your normal speed.


Negative Traits: –8

  • Allergies (-1):(Animal Hair) You are afflicted with allergies. These may be something as simple as hay fever, but the reactions to such will result in something like a huge bout of sneezing and gasping. You must mention this allergy in your character application.
  • Careless (-1): For some reason, people always seem to escape your clutches. You don't understand how that's possible. After all, you throw them into your easily escapable deathtraps before leaving them alone with your bumbling guards while you wander away for no apparent reason. You just can't manage to do a great job at anything.
  • Compulsive Honesty (-2): You cannot tell a lie, nor can you behave in a deceitful fashion. You tend to be blunt rather than tactful, even if it means insulting someone who you and your companions are trying to impress.
  • Inattentive (-1): Your mind has a habit of drifting off at inopportune moments. It flits from one thought to the next so fast that you have trouble getting it to concentrate on the here and now. As such, you are particularly unaware of your surroundings.
  • Overconfident (-1): Nothing is beyond your capabilities. If you wanted, you could defeat the best swordsman in the world; you just haven't had any reason to do so yet. And surely that chasm isn't too wide for you to leap across.
  • Proud (-1): You don't like accepting help from others. If a gift or offer of aid smacks of charity or pity even the slightest bit, you grow indignant and refuse it.
  • Short Attention Span (-1): You have little patience, causing you to have difficulty concentrating on repetitive tasks.


IV. MAGIC

Magic: Doll Play
Caster or Holder: Caster
Description: Doll play magic uses the environment in ways that other wizards can't, shaping material into a battle ready golem or "Doll" that varies in it's appearance. From trees uprooting from the ground, to vaguely human shapes tearing themselves free from the earth this magic is quite impressive.
While many magics have an elemental strength or weakness, Doll play is perhaps the only magic to have an advantage over an entire school of magic. Wizards who rely on summoned creatures or animals will find their own strength turned against them at the hands of the Doll Play Wizard.
While Doll Play wizards can control a wide range of elements they cannot create them. This means that they must have several spells to deal with unique environments. Though a Wizard might prefer using a doll made of stone, if they find themselves in a grassy field with soft soil they won't be able to, because the stone isn't there. For this reason, many of a Doll Play wizard's spells produce the same effect but with different materials.
Strengths:
Dolls: The most obvious strength of this magic are the "Dolls" that it can create. Depending on the wizard's level the dolls can be rather impressive in size, and depending on the environment they can be incredibly solid. Additionally, they can easily be replaced if destroyed.
Summoning Magic: This magic type has a natural advantage against summoning type magics such as Celestial Spirit magic. It's spells can claim control of powerful summoned creatures and turn them against their masters.
Weaknesses:
Environment: If the wizard lacks any spells to take advantage of the building materials they have handy, they might be rendered defenseless. For this reason Doll Play Wizards, more so than other wizards, must be wary of where they pick a fight. The local environment can also affect the strengths and weaknesses of their Dolls.
The Wizard: Unlike elemental magics, Doll Play leaves the wizard with little in the way of personal protection. Without a doll the wizard must rely on other skills or magics.
Control: The wizard can only control one target at a time, unless a particularly powerful spell allows more expansive control. This means that the wizard must choose the best doll for a certain situation, and can't rely on swarm tactics.


V. HISTORY

History: Xeno was born to a rather successful wizard of the Lamia Scale guild. The wizard was reckless in his youth, but had an uncanny luck about him, so even though he always took on high-risk, high-reward jobs, he always managed to make it to the other side alright. This behavior had the pleasant side effect of netting him a rather pleasant retirement, which could have bought him a nice house in one of the larger cities. Instead he chose to stay close to the guild, improving his modest house in Clover to accommodate his self, and his lovely young bride, a less talented wizard but an amazing cook. Their young family was pleasant, and grew quickly.

Xeno is actually the youngest of three. His older brother and sister both showed signs of possessing magic at young ages, to be expected when both parents were wizards and they spent so much time in the guild hall. The youngest child did not show immediate signs of potential. He was shy, reserved, and often felt over-shadowed by his older siblings. His siblings also gave him a hard time, as all siblings do, and this did little to draw him from his shell.

In his loneliness, and desire for a friend he created an imaginary friend. Over time this friend took on a semblance of life, and his favorite toy began to move of it's own accord. It was a small teddy bear, and it would follow him about the house, and once he opened up a bit it would even follow him to the guild hall.

His parents encouraged him, and once they figured out what sort of magic he was working they found him a proper teacher. Soon he was learning the extent of what he could do, and being challenged to press forward and achieve even more.

Once he mastered the basics of his magic he slowly became more confident, since his siblings could no longer tease him for not being a wizard. As he emerged further and further from his shell he became more and more attached to his fellow Lamia Scale wizards. He would spend most of his time in the guild hall, usually pestering the more experienced wizards, asking them to show him what they could do or tell him about their adventures.

Xeno decided to improve his own magic, after another wizard told him a story of an opponent he faced who also used the magic Xeno himself was learning. The story definitely left an impression on the boy, and he realized that a living teddy bear who could only walk around was probably not the most useful tool if he ever wanted to go on a job.

With that thought in mind, he began training his magic, creating larger and stronger dolls out of more solid materials. While he's nowhere near as strong as he wants to be, his power is growing. Soon he hopes he'll be able to prove himself as a strong wizard, and even though he is young he is sure he can make his mark on Lamia Scale.



Last edited by Xeno Kaden on Wed Jan 22, 2014 9:07 am; edited 3 times in total

2Xeno Kaden Empty Re: Xeno Kaden Sat Jan 18, 2014 6:13 pm

Sayuri

Sayuri
Hello, Xeno.

  • Your list code from the Negative Traits is off.
  • Any magic possession related is banned.

3Xeno Kaden Empty Re: Xeno Kaden Sat Jan 18, 2014 6:20 pm

Xeno Kaden

Xeno Kaden
Fixed the negative traits list. The magic will take some more time to fix. I'll bump once I come up with a replacement =/

4Xeno Kaden Empty Re: Xeno Kaden Sun Jan 19, 2014 7:38 pm

Xeno Kaden

Xeno Kaden
Bump for changes

5Xeno Kaden Empty Re: Xeno Kaden Tue Jan 21, 2014 9:45 pm

Tali Zorah

Tali Zorah
Please provide the descriptions provided for the positive and negative characteristics

6Xeno Kaden Empty Re: Xeno Kaden Wed Jan 22, 2014 9:08 am

Xeno Kaden

Xeno Kaden
Done =)

7Xeno Kaden Empty Re: Xeno Kaden Wed Jan 22, 2014 11:07 am

Tali Zorah

Tali Zorah
Approved for final review

8Xeno Kaden Empty Re: Xeno Kaden Thu Jan 23, 2014 6:35 am

Alyssa Strauss

Alyssa Strauss
Approved! Congratulations and have fun role-playing!

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